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submitted 1 year ago by [email protected] to c/[email protected]
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[-] [email protected] 8 points 1 year ago

To be fair, the only reason Godot can't port to consoles as easily as Unity is for licensing reasons. Console manufacturers don't want their console build code released as open-source under MIT like Godot is, so that's all relegated to third-party services/plugins

[-] [email protected] 4 points 1 year ago

and there's many third/almost first party companies to do it for you, they just almost by definition need to charge for it - cause Microsoft and Sony charge them.

The one is even made by the devs and returns its profits to development

this post was submitted on 17 Sep 2023
1024 points (98.4% liked)

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