this post was submitted on 17 Sep 2023
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[–] [email protected] 28 points 1 year ago (1 children)

I'm assuming for automatic updates. Just like some people do with Blender.

[–] [email protected] 29 points 1 year ago (3 children)

Oh yeah for Windows and mac os that makes sense. The problem doesn't exist om linux with package managers :3

[–] [email protected] 11 points 1 year ago

winget install --id=GodotEngine.GodotEngine -e

[–] [email protected] 2 points 1 year ago (1 children)

I'm all for Linux, I use it literally every day between my Steam Deck and remote dev machine at work, but updating software on Windows and MacOS isn't hard, and I have no clue why the Linux crowd pretends it is. You could complain about forced updates on Windows, or MacOS having two different applications folders for Lord knows why, or literally anything else that is wrong with either of them, but ease of program updates isn't a problem for Windows or MacOS.

[–] [email protected] 6 points 1 year ago

Having a million different updater services instead of one is very annoying and even slows down boot