this post was submitted on 15 Sep 2023
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Starfield

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So I stole 2 ships yesterday and find it to be lots of fun.

I learned some important things and thought I'd share.

  • When you steal a ship, you have to register it which costs about 9.6k. Apparently you can't sell the ships for much more than that, but I haven't tried yet.

  • If you sit in the pilot seat of the ship, you'll see a message about potentially making it your home ship if you take off. If you do not take off in it and just leave, it does not become one of your ships and will disappear if you leave the planet.

  • if there are ecliptic mercs nearby, attempt to steal the ship before killing them. Sometimes you can, sometimes you cannot. If you kill the mercs, the ship takes off.

  • If the ship is sitting there, it may be empty and ripe for the taking. If there's a crew aboard, there may be something you can do (chat with the captain and get something), but most likely you'll piss off your companion if you just "take care" of them.

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[–] [email protected] 13 points 1 year ago (1 children)

My tips:

-Unlock targeting to be able to target engines. Once you take down the engines you can board once you get close enough.

-Use an EM weapon to easily take out engines without risking destroying the ship.

-Register the ship in your Tab/menu screen because it's much cheaper than at spaceports. Sit in the chair, go to the menu, click the ship in the lower left, there will be an option to register there. You might have to sit as your home ship first, I forget.

[–] [email protected] 1 points 1 year ago (1 children)

Do you need to take out all the weapons too for the prompt to show up?

[–] [email protected] 2 points 1 year ago (1 children)

No only the engines. Then you have to get within 500 meters I believe.

[–] [email protected] 2 points 1 year ago (1 children)

Thanks! I managed to board a few last night

[–] [email protected] 2 points 1 year ago* (last edited 1 year ago) (2 children)

I'm addicted to capturing ships. Too bad there is a 10 ship limit. There should be a mod to increase that but to add maintenance costs to each ship in your fleet.

ETA: There is a mod, basically a console command, that increases the ship limit. But the game seems likely to badly break when you do that so I'll wait a while. https://www.nexusmods.com/starfield/mods/791

[–] [email protected] 2 points 1 year ago

I just started playing with the ship builder last night, super cool. This game is definitely living up to my expectations so far

[–] [email protected] 1 points 1 year ago (1 children)

That would be rad. Maybe be able to set NPCs to ships as pilots and start a passive income, shipping company.

[–] [email protected] 2 points 1 year ago

Yeah you can hire NPC pilots and crew in X4 Foundations, you can even ride along on the shipping/mining routes. It's a complicated game but I'd love to see some of the mechanics in a game like Starfield or Elite Dangerous.