this post was submitted on 09 Jul 2023
24 points (80.0% liked)
Nintendo
18454 readers
21 users here now
A community for everything Nintendo. Games, news, discussions, stories etc.
Rules:
- No NSFW content.
- No hate speech or personal attacks.
- No ads / spamming / self-promotion / low effort posts / memes etc.
- No linking to, or sharing information about, hacks, ROMs or any illegal content. And no piracy talk. (Linking to emulators, or general mention / discussion of emulation topics is fine.)
- No console wars or PC elitism.
- Be a decent human (or a bot, we don't discriminate against bots... except in Point 7).
- All bots must have mod permission prior to implementation and must follow instance-wide rules. For lemmy.world bot rules click here
Upcoming First Party Games (NA):
Game | Date
|
Mario & Luigi: Brothership | Nov 7 Donkey Kong Country Returns HD | Jan 16, 2025 Xenoblade Chronicles X: Definitive Edition | Mar 20, 2025 Metroid Prime 4 | 2025
Other Gaming Communities
- Gaming @ lemmy.ml
- Games @ sh.itjust.works
- World of JRPG's @ lemmy.zip
- Linux Gaming @ lemmy.ml
- Linux Gaming @ lemmy.world
- Patient Gamer @ lemmy.ml
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
TotK is fairly light on plot, which is fine, since it has to be able to be told non-linearly or missed entirely due to the open world. It is how it is, we aren't here for the plot.
On major plot spoilers:
I was a bit annoyed not by the happy ending (I knew Nintendo was not going to have the balls for it), but by the fact that Zelda is doing a massive self-sacrifice yet again so Link can faff around shooting Koroks into space.
It's not a huge issue, just something that irked me a little. Like, twice in a row?
I was excited by the early trailer speculations that Zelda might be playable in this game, but we've always got to rescue the princess.
I did enjoy the ending despite my complaints, and TotK is clearly GOTY despite how deeply I love FFXVI.