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Starfield is a “bizarrely worse experience” on Nvidia and Intel, says Digital Foundry
(www.theverge.com)
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That's a pretty bold conspiracy theory. Nvidia outsells AMD by a pretty huge margin. As does Intel in CPUs. What would get Bethesda to deliberately favor AMD tech and hobble Nvidia? That would merely give them a LOT of negative press, as we are seeing now.
The idea of bribery is right out because Bethesda is owned by MS. The idea of laziness is also not great because as above, there's more Intel/Nvidia users so it'd be easier to only prioritize one set of hardware, the most common, if laziness was the goal.
Most likely it's as someone below said: this game was primarily designed around console performance. Both of which, the Xbox and PS5, use AMD hardware. And Bethesda is either too inept or too time-constricted to get it to run well on the primary PC hardware. This is, pretty damn common in the games industry: allowing PC performance to flounder because they are a smaller set of sales.
But MS has no incentive for Nvidia cards to not work well because 99% of PC users are Windows users and most likely run this on Gamepass, an MS product.
Also because you can always lower settings or throw better hardware at the problem on PC so even a badly optimized port should eventually run acceptably. But if you fuck it up on console, you get Cyberpunk on the PS4 and have to spend a ridiculous amount of time and money to make it work.
And this is Bethesda we are talking about, at this point I wouldn't be surprised if the PC versions are designed from the get got under the expectation that the modding scene will come to the rescue and fix everything for them no matter how terrible their work is.
From whom does Microsoft source the CPUs and GPUs for every single XBox?
Yep.
Same people Sony does. It isn't about Nvidia. It's about lazy developers not optimizing for PC.