this post was submitted on 09 Sep 2023
47 points (100.0% liked)
Starfield
2861 readers
1 users here now
Welcome to the Starfield community on Lemmy.zip!
- Follow instance rules (no spam, keep it civil and respectful, be constructive, tag NSFW)
Helpful links:
Spoiler policy:
- No spoilers in titles; if you want to share images with spoilers, preferably post the image in the body of the post. If you do make an image post, mark it NSFW.
- Add
[Spoilers]
to your title if there will be untagged spoilers in the post. - Game mechanics and general discoveries (ship parts, weapons, etc) don't need a spoiler tag.
- Details about questlines and other story related content are spoilers. Use your best judgement!
Post & comment spoiler syntax:
<spoiler here>
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
You can cover a much larger area for detecting outpost mineable mineral deposits then using the scanner by trying to deploy the outpost beacon. In the top corner it will show what resources are in its radius.
It you look up it will move the beacon away from you a long distance before it stops. Then you can turn on the spot to cover a huge area or just sprint/moon jump around to cover ground.
If you are in the radius of an outpost you can press the button on scanner view to deploy another outpost beacon to re-open the build menu for the outpost you are in.
Many outpost structures can be built on top on the hab buildings which can keep things out of the way and harder to hit by attackers.
** this one might be a bug or a feature.
But the robots you can build will count towards an outpost crew members but will allow you to build them even if you don't have a crew slot available. If you have one crew station built and two crew assigned already and build a robot, the first crew member will disappear eventually. I lost a companion character this way.