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submitted 1 year ago by [email protected] to c/[email protected]
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[-] [email protected] 6 points 1 year ago

It stops real thieves "long enough", which is why developers and publishers continue to use it. Lots of AAA games go uncracked for a year or more. The first few months or so are the most critical time for sales.

They've come a long ways since the '00s, when DRM schemes were both far more draconian and rarely effective for more than a few days.

[-] [email protected] 1 points 1 year ago* (last edited 1 year ago)
this post was submitted on 07 Sep 2023
523 points (97.8% liked)

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