this post was submitted on 01 Sep 2023
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

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[–] [email protected] 28 points 1 year ago (3 children)

Did starfield not have denuvo drm. I thought most Bethesda games did.

[–] [email protected] 80 points 1 year ago (2 children)

None of them do. It would fuck with people's ability to make mods for them.

[–] [email protected] 13 points 1 year ago (4 children)

True. I guess I thought that because "ghost wire Tokyo" and "redfall" do. But makes sense for a game like starfield to not

[–] [email protected] 43 points 1 year ago (1 children)

redfall

Best copyright protection for Redfall is that the game is shit and nobody wants to play it.

[–] [email protected] 10 points 1 year ago (1 children)

Which sucks, because Arkane was one of my favorite developers before the quality of their output fell off over the past five years. I loved the Dishonored games, and Prey is the single best immersive sim ever made. I was looking forward to DeathLoop, but it ended up being kinda meh, and Redfall has been so universally panned that I haven't even bothered to try it.

[–] [email protected] 6 points 1 year ago

I read that most of the people working there were kinda just hoping it would get canceled eventually. The game industry is so normal and fine.

[–] [email protected] 18 points 1 year ago

Yeah those games are only published by Bethesda, not developed. Their in house games never have DRM, unless you count steam.

[–] [email protected] 10 points 1 year ago

Bethesda is a publisher as well which explains that

[–] [email protected] 5 points 1 year ago

Those aren't BGS games. Bethesda that developes =/= bethesda that publishes. The latter likes DRM

[–] [email protected] 8 points 1 year ago (1 children)

Not necessairly (well, goodbye to Starfield Script Extender in that case). But I think it's more that Gamebryo can't integrate Denuvo lol

[–] [email protected] 6 points 1 year ago (1 children)

It would also be unplayably slow. Bethesda games aren't known for performance even without Denuvo slowing them down.

[–] [email protected] 0 points 1 year ago (1 children)

Lets not pretend that there aren't Denuvo games without performance issues...

[–] [email protected] 6 points 1 year ago (1 children)

Unless I'm mistaken, Denuvo constantly encrypts and decrypts everything in the process' memory, including executable code, in order to conceal it. There is no way to do that without massive performance overhead.

[–] [email protected] 1 points 1 year ago (1 children)

There are uncracked Denuvo games to this day that don't have performance issues. Not everyone is incompetent in implementing it. That doesn't mean I'm defending it (but Reddit/Lemmy will like to take any sort of non-attack as defense sooooo), I'm just saying that there are Denuvo games that don't suffer performance issues.

[–] [email protected] 3 points 1 year ago (1 children)

Now imagine how fast they'd be without Denuvo.

[–] [email protected] 1 points 1 year ago

Well we have many games that can be compared. Easiest is when the Steam version still has Denuvo for some reason but there is a GOG version

[–] [email protected] 19 points 1 year ago (1 children)

Bethesda Game Studios games don't have DRM like Denuvo. BGS and Bethesda Softworks are two different entities. ID, MachineGames and other Zenimax studios tend to have DRM, not BGS.

On the other hand, didn't Denuvo come out after Fallout 4 launched? So what would they even protect, 76?

[–] [email protected] 3 points 1 year ago (1 children)

No, Denuvo was first used in Sept. 2014 and Fallout 4 came out Nov. 2015.

[–] [email protected] 0 points 1 year ago (1 children)
[–] [email protected] 2 points 1 year ago (1 children)

“Didn't Denuvo come out after Fallout 4 launched?”

No, it came out a bit more than a year earlier.”

[–] [email protected] 1 points 1 year ago

Ah. Well F4 didn't have it on launch

[–] [email protected] 7 points 1 year ago

Steam/windows store drm it seems.