this post was submitted on 27 Aug 2023
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Check out this interview with Chris Lattner — one of the world's best compiler engineers and the founder of not only the Swift language but also LLVM which backs many other languages (including Rust). It's a high level and easily understood discussion (you don't need to be a language expert) but it also goes into quite a few technical details.
https://atp.fm/205-chris-lattner-interview-transcript#gc
Chris briefly talks about the problems in the Apple GC implementation, but quickly moves onto comparing ARC to the best GC implementations in other languages. The fact is they could have easily fixed the flaws in their GC implementation but there just wasn't any reason to. ARC is clearly better.
Apple's GC and ARC implementations were both implemented at about the same time, and when ARC was immature there were situations where GC worked better. But as ARC matured those advantages vanished.
Note: that interview is six years old now - when Swift was a brand new language. They've don a ton of work on ARC since then and made it even better than it was, while GC was already mature and about as good as it's ever going to et at the time. The reality is garbage collection just doesn't work well for a lot of situations, which is why low level languages (like Rust) don't have a "proper" garbage collector. Arc doesn't have those limitations. The worst possible scenario is every now and then you need to give the compiler a hints to tell it to do something other than the default - but even that is rare.
Thanks for sharing the interview with Lattner; that was quite interesting.
I agree with everything he said. However, I think you're either misinterpreting or glossing over the actual performance question. Lattner said:
That's optimistic, but certainly not the same as saying there are no scenarios in which GC has performance wins.