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submitted 1 year ago by [email protected] to c/[email protected]

After 5 years in development and heavily pushing Unreal Engine 5 technologies, Immortals of Aveum was met with a whopping 751 player peak. For reference, Forspoken was considered a flop but still had over 12,000 players peak total. This may be the biggest flop of the year.

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[-] [email protected] 5 points 1 year ago

Same, although maybe it was targeted more at console players and fans of fps games. I looked it up just now and it looks well made, and also interesting. Finger guns and lots of movement, etc. Something went very wrong to get low numbers on this.

this post was submitted on 27 Aug 2023
124 points (93.1% liked)

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