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submitted 1 year ago by [email protected] to c/[email protected]
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[-] [email protected] 12 points 1 year ago

Not the fastest

This is my 4th Vulkan related "project" and 2nd attempt at making something other than a glorified tutorial workspace in 6 years, and it took me 4 weeks to draw this stuff with minimal technical debt.

I could just use an existing game engine, but what's the fun in not manually sorting all draw commands by mesh>pipeline>material and hunting synchronization hazards by just looking at funny glyphs for extended periods of time?

this post was submitted on 26 Aug 2023
279 points (97.3% liked)

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