this post was submitted on 09 Aug 2023
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Thanks! That detail is only in the specmap (the texture controlling shinyness/metallic effects). Coming up with it is was quite the revelation back when I first made the previous livery.
Yep I picked that for sure, it's such a great effect. We use it for my team paints also, we have a pattern that fades from being a different colour from the base to the same colour but different spec