this post was submitted on 19 Jan 2025
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I'll add, "my government might get pissed off at one of the companies involved" to my list of reasons why always-online games are a terrible idea.
Or "the company might get pissy with your government for any reason". No reason to let them off the hook, either.
Why wouldn't a multiplayer-focused game be always online?
Another commenter already gave you the answer, but it truly sucks that we've gotten so used to this that you can't imagine an alternative.
Self-hostable servers, this way if their datacenters go down, game is still playable