Changelog:
[GENERAL]
- 9 new characters has been added.
- New weapons and collabs have been added.
- New items have been added.
- New stamps have been added.
- New shop items have been added.
- New Normal stage and new Hard Stage has been added.
- New areas in Holo House has been unlocked.
- Usada Casino is now open! Several minigames have been added.
- New gathering materials have been added.
- A new action button has been added.
- New "Prism" system has been added.
- Fan Letter system has been added.
- Several menus revamped.
- Change to Critical stat. If Critical is beyond 100%, each additional 1% Crit grants 0.5% additional damage.
- Random select in character select can now be activated with the new third action button.
- Food system is overhauled, can now store all kinds of Food created, and can also stockpile each type of food. Food is now selected at the Preparation Screen.
- Items can now be upgraded to its Super version at a small chance from Holozon boxes. If a box is a Super Item box, there is a chance that it will upgrade a currently held item to its super version instead of a new Super Item.
- Leaderboard is closed until a later update.
[CHARACTERS]
AZKi
- Character has been revamped.
- Special has been changed.
- Skills have been changed. Virtual Diva has been changed to Virtual Saber, and Performance has been changed to Geographer.
AME
- Skill name of FPS Mastery has been changed to "The Ame Way". EFfect has also been adjusted. Note: Previously, FPS Mastery's text stated "All weapons deal 15% more damage", when in reality it increased ATK by 15%. The text has been corrected, and this effect is unchanged.
ANYA
- Cutting Deep has been replaced with Debugger with an adjusted effect.
AKI
- Aromatherapy now can also stun targets as an added effect.
- Damage of Mukirose has been increased slightly.
- New effect has been added to Belly Dancing.
BAE
- Skill name of "CRATical Hit" has been changed to "Rat's Ninja Way". Skill icon has been changed.
- Skill name of "RatNG" has been changed to "Harbinger of Chaos".
- Skill effect has been adjusted and a new effect has been added to "Harbinger of Chaos".
MATSURI
- Bonus buff for perfecting the Taiko Drum sequence has been extended by 5 seconds. Bonus buffs also increased slightly.
- Damage for Fireworks from perfecting the Taiko Drum sequence has been increased.
- (Further changes later)
SHION
- Damage of Special attack is increased from 1000% to 1500%.
OKAYU
- Duration of Mogu Mogu is increased from 6 to 7 seconds, and SPD buff is increased from 50% to 75%.
FUBUKI
- Reduced the size of Kon Kon attacks but also increased damage very slightly.
AQUA
- Increased damage of NEKO.
- Changed skill name and icon of Klutz. Effect has also been adjusted.
ZETA
- Cat? Reflexes skill adjusted. Now grants stacks that turn on Silent Pistol's Stealth mode without being invisible.
- Cat? Reflexes crit buff has been increased.
MEL
- Acerola Juice now only adds Life Steal on the main weapon. Amount of life steal is increased.
CHOCO
- Nurse now requires a heal of 12 HP or more to activate, instead of critical heal as the activation requirement.
[WEAPONS]
FAN BEAM
- No longer horizontal only (finally).
[ITEMS]
DEVIL HAT
- Effect has been changed. Effect now activates upon using Special.
GWS Pill
- Additional effect has been added. GWS Pill now also increases the damage of all Skill attacks.
[FOOD]
VEGETABLE SOUP
- Effect has been changed. ? [COLLAB]
Jingiskan
- Heal has been slightly reduced.
I'm Die, Thank You Forever
- No longer creates multiple explosions when one target has taken multiple bombs. Instead, will only create 1 explosion with damage that is adjusted based on how many bombs were attached (for optimization and reducing slow downs). e.g. Before: 10 bombs attached to boss, it creates 10 explosions at once when defeated Now: 10 bombs attached to boss, it creates 1 explosion that is equivalent to 10x damage when defeated
[STAMPS]
Unit Stamp
- The damage penalty on the main weapon has been reduced.
Reverse Stamp
- Effect has been changed.
It already went to 25k concurrent Steam Players… love to see well-crafted games get the support they deserve.
And I also love this:
:’)