this post was submitted on 12 Nov 2024
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No Man's Sky
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It seems weird that they don't just have a reasonable no-build proximity to existing player structures.
They do exactly that. But, it's buggy and behaves weirdly with uploaded and deleted bases.
There's also the problematic case of several players building a base in the same spot and not uploading it... Then later uploading it: tada! Several bases in one place.
It's probably made even more of a problem for the Normandy expedition because of the incentive to disconnect and play offline. Trying to find uncharted systems is a chore if you don't.
So let's say you just forgot to reconnect before creating your base, of course the game won't find any overlap.
The game should check overlapping again for upload, not just creation.