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Steam games will now need to fully disclose kernel-level anti-cheat on store pages
(www.gamingonlinux.com)
A place to discuss and support all things Steam Deck.
Replacement for r/steamdeck_linux.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.
These are not enforced, but they are encouraged.
Rules:
Games that change their terms post-sale should present the customer the option for an automatic no-questions-asked refund. Leaving the customer with the options: Agree, Decline, Refund.
Hmm, you have uncovered a problem with both of our ideas. Steam’s leverage is reduced after they have deposited sales proceeds, and is gone after the publisher isn’t selling games on the platform any longer.
(I’m griping about Rockstar specifically but my point is still flawed in the general case.)
Add a clause to the contract between Steam and the developer requiring the dev to reimburse Steam for refunds due to post-sale changes (ie, from that specific 'accept, decline, refund' option). If the dev doesn't pay the bill, Steam can use the breach of contract as leverage.