this post was submitted on 06 Aug 2023
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Ah I wish I read that sooner, when the ntfs3 driver was released I moved my games to an NTFS partition, i don't remember precisely but some wouldn't work, and then unlike my ext4 or btrfs partition which were unbreakable, a lot of things became unreadable and undeletable after a forced shutdown. Probably my fault, but in any case i think it's not worth the hassle. I only had games on it fortunately so didn't lose anything significant
...and now I'm planning on making a btrfs partition for my games and using winbtrfs to use it on windows as well, probably another bad idea but I wanna do it so badlybadly
EDIT: Yup, it was a bad idea, sometimes getting blue screens when trying to empty the trash on the btrfs
Did you symlink the compatdata folder?
I heard that with winbtrfs, you run into permission issues where every time you boot back into Linux, you'd need to chown any files you'd created in Windows, which would be a PITA. Also, I heard winbtrfs in Windows isn't as stable as ntfs3 in Linux. Neither solution is unfortunately perfect so you may need to try and see what works best for you.
In general though, I believe regardless of what filesystem you choose, it's recommend to NOT share everything and instead maintain a copy of the library native to each OS, and just share the "common" and maybe the "download" folder, and let Steam discover the existing files when you proceed to install the game.
You can set up mappings between windows and linux users so that btrfs will automatically set the correct permissions for files created in windows: https://github.com/maharmstone/btrfs#mappings