this post was submitted on 21 Oct 2024
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[–] [email protected] 18 points 20 hours ago (3 children)

Lots of the best games were prerendered! Donkey Kong Country, Fallout, Jagged Alliance 2, Duke 3D, the Pro Pinball games, just to name a few.

I do have a soft spot for prerendered graphics.

[–] [email protected] 6 points 14 hours ago (1 children)

Technically the monsters in Doom, too.

[–] [email protected] 3 points 6 hours ago

Most things in Doom, if we're counting photos!

[–] [email protected] 4 points 19 hours ago

BioForge was particularly impressive for the time, with mixed pre-rendered graphics.

[–] [email protected] 3 points 20 hours ago (2 children)

I am not sure prerendered describes ja2 and fallout (some of the best games tbh). Aren't those just sprites?

The rest I have not played.

[–] [email protected] 6 points 15 hours ago* (last edited 15 hours ago) (1 children)

The characters and environments in Fallout and JA2 are basically still frames (sprites) of 3D models at specific angles. They were rendered once on a powerful development machine, and converted to sprites for our lowly Pentiums and Voodoos.

[–] [email protected] 1 points 3 hours ago (1 children)

Aren't all sprites prerendered? What is the alternative, hand drawn ones? That would go waaay back...

[–] [email protected] 1 points 2 hours ago

It wouldn't really. Hand-drawn sprites are pretty standard even today - whether they're hand-pixelled (Stardew Valley) or frame-by-frame animation (Spiritfarer).

[–] [email protected] 8 points 19 hours ago

Prerendered sprites by taking screenshots of the models on their single expensive silicon graphics.