this post was submitted on 17 Oct 2024
109 points (95.8% liked)
Games
32918 readers
1555 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
How about the one at the end of Zelda: Ocarina of Time?
Having effects that shatter the framerate is, of course, a very undesirable thing for gamers. But something about it in the context of a sudden final boss fight against Ganon, placing his large figure against the thundering background, made him much more imposing in a way that might not really even be represented when playing the game in 4K on an emulator.
The ganon fights from Wind Waker and Skyward Sword are similarly cinematic!
Ganon has a thing for theatrics
I was talking to a friend the other day and trying to convey how good that fight looks. In some ways it's kind of cliché (the narrative flips on the "lightning" switch for effect), but it's so well-done that it doesn't matter. If you let yourself get swept up in the story, it's so damn tense and emotional. And the music, oh my god...
Off-topic, but I finally beat TotK the other day and the experience was utterly transcendent. I'm still blown away. They seriously made up for the deflated final fight in BotW, and then some.