this post was submitted on 17 Oct 2024
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[–] [email protected] 47 points 12 hours ago (4 children)

Step 1: Begin writing in Assembly

Step 2: Write C

Step 3: Use C to write C#

Step 4: Implement Unity

Step 5: Write your game

Step 6: ???

Step 7: Profit

[–] [email protected] 25 points 11 hours ago

Step 6 extort developers

[–] [email protected] 27 points 11 hours ago
[–] [email protected] 9 points 10 hours ago (2 children)

Good thing I wrote my own game engine using D, and soon there will be 2 (known) games for it.

[–] [email protected] 4 points 8 hours ago

I'm on E already

[–] [email protected] 4 points 9 hours ago (1 children)

D

Don't give me hope.

I was really into D, but I gave up on it because it seemed kind of dead. It's often not mentioned in long lists of languages (i.e. I think Stack Overflow's report did not mention it), and I think I remember once looking at a list of projects that used D and most of them were dead. I think I also remember once seeing a list of companies that used D, and when I looked up one of them I found out it didn't exist anymore 😐️

[–] [email protected] 1 points 52 minutes ago

Give it another go, maybe join the community Discord server.

There's some very well going hobby projects, and D3 seems to be inevitable (safe by default, PhobosV3, etc.).

[–] [email protected] 7 points 10 hours ago (1 children)
[–] [email protected] 7 points 9 hours ago

What are we doing here? Baking a pie?