this post was submitted on 15 Oct 2024
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@[email protected] pre-rendered backgrounds meaning the 3D power could be concentrated on the character models. Wonderful looking game that I bought pretty sharpish on release and it made me jump several times. But how on earth did we accept tank controls as normal? 😆
@[email protected]
One of the best looking games that came out that generation.
Truly spectacular.
Tank controls might now be ideal, but thinking about it now, I’d have was more trouble with a “point and go in that direction” control scheme.
Especially with the switching camera angles.