this post was submitted on 05 Oct 2024
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Couch co-op can be difficult, because it often means having to run the game twice on the same machine. The devs of Windrush also found that it made it harder for players to keep track of where they were (with a single player they can fix the center of the screen on the player)
That said, yes, more couch co-op please. I'd settle for cheaper second copies.
Not quite that much. A sane game would run all players in the same simulation, assuming they're in the same map. Multiple cameras would increase the amount of stuff drawn on screen, but at least the amount of pixels to calculate stays same, which helps a lot.
True, true, but often you need to scale everything to cater to the number of players.
Cyberpunk with all the pedestrians and cars, for one, but then you'd have to make them consistent between the players too.
It's a lot of processing, but you're right not literally a second game.