this post was submitted on 06 Oct 2024
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[–] [email protected] 9 points 1 week ago (1 children)

Apparently, this is how one is supposed to read it, for anyone else wondering: https://en.wikipedia.org/wiki/Ragdoll

[–] [email protected] 3 points 1 week ago (1 children)

I remember when Unreal Tournament introduced ragdoll physics.

[–] [email protected] 2 points 1 week ago (1 children)

UT never did such a thing.
(I know you mean 2004 - what I'm hinting at is that the og one didn't and because of me knowing mostly that one my back hurts a bit more. Actually I remember Trespasser ~~with boob-hearth~~ ragdolling, wild)

[–] [email protected] 2 points 1 week ago* (last edited 1 week ago) (1 children)

I definitely remember the boob health meter, but it had ragdolling?

The main thing I remember about that game was it being the first one I played that allowed me to soft lock my progress.

edit: and being impressed at the lady's strength, throwing around boxes and barrels with one hand.

[–] [email protected] 2 points 1 week ago (1 children)

Well fuck me, I never ever questioned the strength of her fully extended arm just casually throwing boxes around, not for a single moment.

The ragdolls, I remember corpses on slopes respecting proper boundaries.

It seems you could glitch it out too: youtube/i6cWEbkBeZQ.

[–] [email protected] 1 points 1 week ago

The game had a pretty interesting history, too. In case you're not familiar with the details, you might enjoy this or a similar video: https://youtu.be/bp7PqRMI1HA