this post was submitted on 05 Oct 2024
428 points (96.3% liked)
Games
16738 readers
736 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I can't stand the competitiveness now. Like, I know I suck and I'll never be good because quick reactions aren't my jam.
I still want to play every now and then, but since I play infrequently I really need something with a very simple mechanic. 30 characters to pick from is overwhelming and I can't learn how to level up and pick a character build during the 10 minute matches and I'm not going to study builds before I play games casually. And I feel bad when I'm trying to learn and I sink the team. Like who wants to be the one that causes a dozen other people to not have fun or get frustrated. Give me counterstrike. You get good guys or bad guys. Then a handful of guns in very specific categories.
I really like RPGs where I can take my time and learn the game. Where mechanics arent too crazy and where there is only one currency in the game.
I feel like it's become too complicated to pick up some games now.
You've got normal gold, then some weird premium gold that you get at a much slower rate. And somehow a third currency that you can only buy.
There are hundreds of build paths, and somehow within the first 5 levels before you even know the game or whats good you have to make a decision and lock yourself out of half of them.
Each character has a gimmicky different way to level up or learn moves.
Then there are mini games, where you have to collect things or others where you now need to level up in a whole different way. And then lock out entire portions of the main game unless you spend a dozen hours playing a mini game that really isn't that fun.
But I digress, I really like single player that at this point are pretty easy to get into and start having fun or experience the story right away.