this post was submitted on 04 Oct 2024
56 points (98.3% liked)

PC Gaming

8521 readers
516 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 28 points 1 month ago (3 children)

Ya this is unfortunate but typical of so many kickstarter games. Back around 2011-2012 when kickstarter games were really taking off I backed quite a few. I think I’ve been able to play 2 maybe 3 tops. Lesson learned: it’s just very easy to underestimate time to deliver on lofty promises. Ideas are cheap; execution is what’s insane. Many of these were individuals or tiny groups with little or no real world experience in industry so no experience with project management; it’s really no wonder.

[–] [email protected] 11 points 1 month ago

I backed two of them because they seemed like chill ideas, bringing back old 90s franchises.

Both got made, but it took so long and I kept seeing other games failing. Then when the games did come out, they releases another "special edition" version of it a while later that you had to buy again. I never bothered after that. I figured I'd just wait and see if the games release at all.

[–] [email protected] 8 points 1 month ago

Grifters made some real money tho...

[–] [email protected] 5 points 1 month ago (1 children)

It’s because realistic campaigns don’t draw attention

Like 400k for an Overwatch competitor isn’t going to wow people

But 50k for Skyrim in space is

[–] [email protected] 3 points 1 month ago (1 children)

How about a $400M for an Overwatch competitor that dies soon after release?

[–] [email protected] 2 points 1 month ago* (last edited 1 month ago)

That’s just the problem with multiplayer games

Concord could be great but you need to have enough players to form a game