this post was submitted on 20 Sep 2024
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Not to be one of the annoying 'I agree!' posters, but...
They're pretty spot on. For me, personally, FF15 was sufficiently un-fun enough that I skipped the 7 remake entirely when I heard it had the same battle system.
I also kinda uh, forgot FF16 actually existed since I don't do consoles and wasn't even aware it had come out on PC until I read this article, heh.
And this is coming from someone who, as a kid, would rent the NES/SNES Final Fantasy games over and over until I was good enough that I could beat them in one shot during a weekend rental period of Friday night -> Sunday before noon.
And yeah, Persona and Like a Dragon and even the mainline SMT games are freaking great.
I wouldn't say Final Fantasy vII Remake's battle system is anywere near Final Fantasy XV's? Do you even like action battle system? Final Fantasy 16 just came out on pc and is very action like. Would you like this community reminds more on game releases, i could add a release table for about a month ahead? I kind of think hear are about to much news about new games, so i haven't done it yet. But i'm curious what others think.
A release table could be interesting, but what happened here was squeenix took a year to ship the PC version, which is just silly.
I get they're Japanese and devs there historically don't care much about the PC, but it's 2024 and if you're not doing a simultaneous launch, it should be much faster than a year (unless you have a VERY good reason, but you shouldn't).
There's too many games moving around on the indie side and the some-number-of-AAAs side to keep track of everything, and this one just kinda fell off my radar completely in favor of other things. (I expect GTA6 to do the exact same thing for much the same reason, so it's not specific to them.)
As for 15 and 7, I'll admit I probably didn't look further than a 'Has the FF15 battle system!' posted somewhere and went nah and just kind of never looked at it again. And, of course, I don't have that FF7 nostalgia, since I managed to never play it when it was current content - we were a Nintendo household and uh, I didn't even own a Playstation until like 2 or 3 years ago.
This is what I keep coming back to with FF16. As the article hints at, you probably would have heard about it if word-of-mouth on the game was better. Instead, they make the controversial decision (even for a series as experimental as Final Fantasy) to go full action, Yoshida was perhaps a bit too honest with it in interviews, fanning the flames; and then stagger the releases. That's a lot of hubris between changing the genre and betting on the PS5. Even if the game, major changes and all, was a bigger hit with the fandom, it sure feels like the ceiling was already set for this game by waiting a year on PC.
Now, given the lack of fanfare on the PC version's sales, I'm left wondering just how bad they are overall. Is FF16 not even going to reach Persona 5's numbers? That would mark a huge shift in the competitive landscape. If nothing else, FF16 ending up with a huge decline in mainline series sales could end up serving everyone by sending a message to the rest of the industry that exclusivity is too risky today.