this post was submitted on 07 Sep 2024
83 points (93.7% liked)

Programming

17313 readers
80 users here now

Welcome to the main community in programming.dev! Feel free to post anything relating to programming here!

Cross posting is strongly encouraged in the instance. If you feel your post or another person's post makes sense in another community cross post into it.

Hope you enjoy the instance!

Rules

Rules

  • Follow the programming.dev instance rules
  • Keep content related to programming in some way
  • If you're posting long videos try to add in some form of tldr for those who don't want to watch videos

Wormhole

Follow the wormhole through a path of communities [email protected]



founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 12 points 1 month ago (1 children)

Totally agree. The hardcoded isAdult: true repeated in all #2 examples seems like a bug waiting to happen; that should be a property dynamically computed from the age during access time, not a static thing.

[–] [email protected] 6 points 1 month ago (2 children)

Or just a function. IMO computer properties are an anti pattern. Just adds complexity and confusion around what is going on - all to what? Save on a () when you access the value?

[–] [email protected] 4 points 1 month ago* (last edited 1 month ago) (1 children)

Properties make semantic sense. Functions do something, while properties are something. IMO if you want to name something lazily evaluated using a noun, it should be a property.

[–] [email protected] 5 points 1 month ago (1 children)

Functions do something, while properties are something.

This is my argument against them. Computed properties do something, they compute a value. This may or may not be cheap and adds surprising behavior to the property. IMO properties should just be cheap accessors to values. If it needs to be computed then seeing a function call can hint the caller may want to cache the value in a variable if they need to use it multiple times. With properties you need to look it up to know it is actually doing work instead of just giving you a value. That is surprising behavior which IMO I dislike in programs.

[–] [email protected] 1 points 1 month ago (1 children)

that we agree on: properties should be cheap to compute.

Making a simple ternary condition as a function instead of property is a wasted opportunity to make its usage cleaner.

[–] [email protected] 2 points 1 month ago (1 children)

Make its usage cleaner? I don't see how a property does that at all. We are talking about x.foo vs x.foo() really. And IMO the latter tells you this is a function that needs to do some work even if that work is very cheap. x.foo implies that you might be able to set the value as well. But with computed properties maybe not. Which IMO makes the program a bit harder to read and understand as you cannot simply assume it is a simple assignment or field access. It could be a full function call that does different things depending on other values or even if you are setting vs getting the value. I prefer things being more explicit.

[–] [email protected] 0 points 1 month ago* (last edited 1 month ago) (1 children)

Because you're assuming foo won't be renamed when it becomes a function. A function should start with a verb, say get_foo(), because just foo() tells me nothing about what the function does (or what to expect as output). If you make it a property, get_ is implicit.

So if the age is computed from the year of birth for example, it's really e.g. thing.age or thing.get_age() - both of which are fine, but I'd pick the property version.

[–] [email protected] 2 points 1 month ago

Or just thing.age() which is fine and is fairly obvious it will return the age of the thing. And that is what is done in most languages that dont have computed properties. get_ on a method really adds no value nor clarity to things. The only reason foo() is ambiguous is because it is a bad name - really just a place holder. Missing out the brackets here adds no value either, just makes it hard to tell that you are calling a function instead of just accessing a property.

[–] [email protected] 4 points 1 month ago (1 children)

Properties are great when you can cache the computation which may be updated a little slower than every time it’s accessed. Getter that checks if an update is needed and maybe even updates the cached value then returns it. Very handy for lazy loading.

[–] [email protected] 4 points 1 month ago (1 children)

Functions can do all this. Computed properties are just syntactic sugar for methods. That is it. IMO it makes it more confusing for the caller. Accessing a property should be cheap - but with computed properties you don't know it will be. Especially with caching as your example. The first access can be surprisingly slow with the next being much faster. I prefer things to not do surprising things when using them.

[–] [email protected] 3 points 1 month ago

I get that, it’s a valid point. But in OOP, objects can be things and do things. That’s kinda the whole point. We’re approaching detailed criticism of contextless development concepts though so it kinda doesn’t matter.