this post was submitted on 04 Aug 2023
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Baldur's Gate 3
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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)
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I am aware of the rule, however, the issue is the reach, especially on larger mobs. Sometimes it doesn't look like your ranged character is in melee range of what you are fighting, but they are. The opertunity attack indicator was much more noticeable in DOS:2 so I'm not sure why they made it so hard to tell in BG3. Then sometimes like charge or rush, some rule sets that can count as a disengage but in other rule sets it does not.
Its just better to make it obvious.
Yeah exactly, it's a UI problem, not a rule problem. The indicator is subtle and the fact that left clicking the ground has your character move means if you miss the hot bar you just start walking away from who you're fighting.