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submitted 1 month ago by [email protected] to c/[email protected]
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[-] [email protected] 8 points 1 month ago

The pervasive idea that games must necessarily be about conflict, competition and overcoming enemies.

It took me too long to realize that I basically just want a Star trek holodeck experience.

[-] [email protected] 3 points 1 month ago

Well, conflict is, pretty much, the backbone of any story, narrative, or motive. Has been for long.

Still, I'm not sure it's all that relevant and necessary for a video game, I agree. Some of them just let me do things I can't in real life, like building my stupid base on different planets and moons, or transforming the landscape for the sake of it.

this post was submitted on 07 Aug 2024
1050 points (91.7% liked)

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