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Gimp still isn't an effective competitor
It needs gui rework from a UI designer and is still lacking in features that creatives use
https://youtu.be/nHQv4blla7g
Blender is amazing though
Krita is a great program for art but I wish they'd implement full vector functionality
I'm sure for anyone who has real work to do, GIMP will hold them back compared to Photoshop.
But I grew up using GIMP and got some pretty impressive results with it. Now that I have Adobe CC access and have been using Photoshop through that, I am perpetually confused on how to do x, which I know how to do in a couple clicks in GIMP.
To be fair, I'm sure that'd go doubly so for someone who started with Photoshop since it does have an objectively cleaner UI.
I'm the opposite. I grew up pirating CS4/5/6 Photoshop but just for simple tasks. I can't for the life of me figure out Gimp.
I've spent hours trying to use gimp and can't get a dam thing done
I've used both and I miss features from each when using the other. Photoshop needs numeric entry for when positioning things.
Photoshop also lacks the automation features of the GIMP which makes it feel like a toy in comparison if your workflow usually involves performing the same repetitive actions on batches of images. Like, "how can anyone stand working with this‽ Everything is so manual!"
Oh cool, didn't know that about GIMP! I've always wanted something more powerful than the Action Sequencer in Photoshop. What extra can you do in GIMP?
I’ve moved on to many paid, but not subscription apps mostly from independent shops. But I’m a designer using a Mac so your results may differ.
I do still use Autodesk Fusion for 3D hobby projects, but I’m planning to switch to Ondsel (FreeBSD) over the winter.