59
submitted 1 month ago by [email protected] to c/[email protected]

For the uninitiated, crouch jumping is a mechanic where you can increase the height of ledges you are able to jump on by holding crouch after jumping, like a simulation of pulling your legs up in real life.

I never really thought much about it growing up, some games had it, some didn't, but it always felt natural/intuitive, and today I feel like it is a way to increase the ceiling of player movement by a simple combination of two existing movements.

However I've heard that some people dislike it, and some actively hate it. Some of the arguments I've heard is that if a player needs to be able to get somewhere, then ledges should be lower and not gated, and that the whole mechanic is useless and just introduces an extra button press for no reason.

I can see the merit in some points, and others I feel like are nitpicky, but I'm interested in broadly knowing how Lemmy feels about it.

you are viewing a single comment's thread
view the rest of the comments
[-] [email protected] 8 points 1 month ago

It feels completely natural to me, but I think it is unintuitive, and games which feature it without explaining it are disadvantaging people with less gaming literacy.

It's similar to the mechanic in shooting games, where reloading while there is at least one bullet in the gun results in a faster reload (because the gun doesn't need to be cocked).

It's realistic, but I feel that it should be ignored, in the same way each bullet from the old mag magically transfers into a new mag.

[-] [email protected] 3 points 1 month ago

It shouldn't be ignored full stop. It depends entirely on the game. A purely arcade shooter should probably ignore it and most do (halo, overwatch), but a sim certainly shouldn't (tarkov, arma). And a mixed game can decide for themselves (battlefield, cod).

[-] [email protected] 1 points 1 month ago

Or even leave it up to the player.

[-] [email protected] 2 points 1 month ago

Only in single player though.

Multiplayer reload speed is a knob for balance.

[-] [email protected] 1 points 1 month ago

Now I want an fps game where you have to stop and load each round into magazines for a while.

[-] [email protected] 1 points 1 month ago

Some do this, tarkov is a popular example.

this post was submitted on 02 Aug 2024
59 points (94.0% liked)

Gaming

19727 readers
517 users here now

Sub for any gaming related content!

Rules:

founded 5 years ago
MODERATORS