this post was submitted on 14 Jul 2024
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I'm trying to extract the frames of a video as individual images but it's really slow, except when I'm using jpeg. The obvious issue with jpegs is the data loss from the compression, I want the images to be lossless. Extracting them as jpegs manages about 50-70 fps but as pngs it's only 4 fps and it seems to continue getting slower, after 1 minute of the 11 minute video it's only 3.5 fps.

I suspect it's because I'm doing this on an external 5tb hard drive, connected over USB 3.0 and the write speed can't keep up. So my idea was to use a different image format. I tried lossless jpeg xl and lossless webp but both of them are even slower, only managing to extract at about 0.5 fps or something. I have no idea why that's so slow, the files are a lot smaller than png, so it can't be because of the write speed.

I would appreciate it if anyone could help me with this.

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[–] [email protected] 2 points 4 months ago* (last edited 4 months ago) (1 children)

A) I actually didn't know about this before, do you know what option I need to use in ffmpeg to set the effort?

B) I tried those but it's the same issue as with png, that the hard drive's write speed is too slow (or it's the USB 3 connection but the result is the same)

Edit: Just found out how to set the effort. Setting it to 1 is quite a bit faster but still slow at only 3.8 fps.

[–] [email protected] 2 points 4 months ago* (last edited 4 months ago) (1 children)

what are your system specs? at a low effort you should be getting a lot more FPS, what cli command are you using? but I guess it would be best for you to export to /tmp given enough ram and then go from there

EDIT: for context, when encoding libjxl I would do -distance 0 -effort 2 for lossless output

[–] [email protected] 2 points 4 months ago

I have a Ryzen 5 3600. My command was ffmpeg -i video.mp4 -threads 12 -distance 0 -effort 1 extract/%06d.jxl.