this post was submitted on 08 Jul 2024
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[–] [email protected] 7 points 4 months ago (5 children)

I’m nervous about switching from Microsoft due to the lack of support for VR. Does this make VR/ALVR on Linux viable now?

[–] [email protected] 8 points 4 months ago (1 children)

I play BeatSaber and few more VR games using ALVR and it's working great. (But I know that not all VR games fully work on Linux)

But you just need to know that its for Quest headsets running mostly over Wi-Fi (but you can also run over USB) so your milage may vary depending on your WiFi setup.

I use Arch btw 😅

[–] [email protected] 1 points 4 months ago (1 children)

Wait you're using a quest on Linux via WiFi? Q3? VR is what is stopping me from switching to Linux on my main. Are we there yet?

[–] [email protected] 1 points 4 months ago

I use a quest 1 on Linux.(According to the alvr the quest 3 is also fully supported) Played about the last half of half life on Linux.

However some VR games just don't run well under proton I still have windows installed for that. Even if i didn't boot into windows for a half year now.

Also first recommend installing Linux in dual boot with windows if you don't know if al your programs/games work. Nowadays most stuff works but you can always keep windows for just in case.

[–] [email protected] 3 points 4 months ago

If the only issue you would've had is the audio not working, and your chosen distro uses PipeWire, yes. Otherwise I'm not sure, it's one of the reasons I haven't switched on my desktop.

[–] [email protected] 2 points 4 months ago

It was viable before. I used it for a bit to play no man's sky

[–] [email protected] 1 points 4 months ago

I wasn't going to get vr until it was plug and play on Linux and that has been the case for me so far, using alvr

[–] [email protected] 1 points 4 months ago

It is already viable, have a look at lvra.gitlab.io for information about what works and what does not. I've tried to use ALVR before but eventually switched to wivrn since I found it to be more reliable, probably since it does not rely on SteamVR.