this post was submitted on 06 Jul 2024
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Tons. There's an entire roguelike genre built around this; some of my favorites are Vagante and Streets of Rogue. There are games with procedurally generated worlds like Terraria, RimWorld, Dwarf Fortress, and Factorio. There are RPGs like Baldur's Gate 3 that have so many ways to spec your characters and so many permutations of how events could unfold based on what you did that you're unlikely to see them all.
Tossing Song of Syx onto the pile of games. Even if you don't care for the art style, the game is immensely deep, and quite frankly, addictive.