this post was submitted on 18 Jun 2024
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[–] [email protected] 40 points 4 months ago (8 children)

Companies have been pushing VR so long now. I'll say that I think the tech is cool and the idea is cool, but I will literally never use them.

I can't wear them while working as I am in meetings 99% of the time.

I would not wear them in my free time, as I do not want to disassociate from my wife and cats.

[–] [email protected] 10 points 4 months ago* (last edited 4 months ago)

I love VR. So I use it for gaming maybe once a week, for 1-2 hours, usually as an activity with my SO so we can switch who's playing each "round" depending on the game. That's the maximum I find fun instead of tiring. I can't see using it for long periods or for work, that sounds like a nightmare.

[–] [email protected] 10 points 4 months ago (1 children)

My issue is, aside from gaming, I'm not interacting with the content or data in any meaningful, improved way.

VR for real life is just a series of flat two dimensional screens, usually with a novelty background of a waterfall.

[–] [email protected] 5 points 4 months ago

Yeah, I think it could be useful for CAD or 3D art (with proper software) but I can’t think of many other jobs where it would be all that helpful.

[–] [email protected] 5 points 4 months ago

It's absolutely phenomenal for gaming or vr "experiences" (basically movies made specifically for vr). But the corpos are really hellbent on making everyone use it for meetings for some fucking reason. Which is truly the lamest, most unnecessary use of this tech.

[–] [email protected] 5 points 4 months ago (2 children)

This is just a price to function issue.

If the price was 0 everyone would have one.

But the cost of it is way too high for what it is. Price and weight etc will come down. Uses will increase.

[–] [email protected] 7 points 4 months ago (1 children)

Have one != Use one. I own two and stopped using them ages ago. All of them are too clunky and I realized I'm generally too lazy to want to interact with stuff in VR vs my more comfortable media consumption on a TV and a couch.

Maybe if they were super lightweight and I could legitimately do real exercise with them they'd be useful, but as is they're too hot, too uncomfortable and too limited.

[–] [email protected] 0 points 4 months ago

I don’t think the cost is too high at all. But I also don’t think it’s a consumer device right now. It’s a dev kit with none of the cost savings of production at scale.

[–] [email protected] 3 points 4 months ago (1 children)

I would only use VR in racing, flight sim, or space sim games. probably once a couple of months after the initial excitement.

[–] [email protected] 1 points 4 months ago

That’s a good point. I’d have loved this for elite dangerous.

[–] [email protected] 2 points 4 months ago (2 children)

Aren't the meetings pushed as one of the basic function of these? But I guess it only makes sense if most of the participants use them and software has the support.

[–] [email protected] 2 points 4 months ago

yeah the software they developed only works between Vision owners... perfect for meetings between all your millionaire friends I guess

[–] [email protected] 2 points 4 months ago

If most people have them? Ok, I’ll tell all my clients to get a pair 😂

[–] [email protected] 2 points 4 months ago

I have found my headset useful for work, when working from home and I don't do camera on meetings anyway.

At home it's pretty nice, and since my ears are open I can actually talk, so my wife actually prefers it over me wearing headphones. But all things in moderation, I wouldn't wear it constantly.

Despite being a huge fan of the concept, I still couldn't go for Apple's headset, it's heavy, it's expensive, and lack of controllers are all deal breakers. The Quest 3 is lighter, has good controllers, and is more affordable. It may not have the displays as nice as Vision, but that doesn't make up for the rest of the stuff.

[–] [email protected] -2 points 4 months ago

The current iterations have far more potential than the past.

But the hardware is stil too power inefficiënt and the display pixel density is expensive to produce.