this post was submitted on 09 Jun 2024
311 points (96.4% liked)
Games
32589 readers
1912 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Once it started showing off the shield, it stopped looking like Doom and started looking like a first-person Rygar game.
I liked the gun that crushes up and shoots skulls tho. That's metal as fuck. But God damn do I wish they would truly go back to the roots of Doom with the labrynthine map design instead of the linear arenas.
And no monster piñatas. And no trap rooms. And no pointless upgrades. And no nausea-inducing jumping puzzles.
Classic doom, pretty graphics, crazy weapons, new monsters, and steal music from 90s hard rock and heavy metal again.
You’d probably like Prodeus, it’s certainly scratched that itch for me.
I take it you're not a Rise of the Triad fan. 😆
They’ll bury you in a lunch box!
Something that I think doom 2016 and doom eternal failed spectacularly in for me is enemy counts. I wanna open a closet and be greeted by 40 revenants, 30 Chaingunners and 30 Barons. Gimme that Plutonia experience.
Have you tried nuts.wad?
I have! Nuts, Nuts2 and Nuts3