this post was submitted on 07 Jun 2024
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I know I am in the minority but if they kept the original gameplay loop, and implemented the multiplayer from Unity a little better, I think it would have gone somewhere better.
If you took a page from Helldiver's 2, with their dungeon master guy, had that guy control the inquisitors, and make all the players assassin's that had goals and missions, and got even more points for being practically ghosts (like an assassin is supposed to be) it might have turned into a fun game. We might feel like we're actually part of a secret organization playing like that with our friends.
Anyway, I liked the multiplayer in Unity, and saw extreme potential in that mixed with the original game loop.
Totally agree!