122
submitted 4 months ago by [email protected] to c/[email protected]
you are viewing a single comment's thread
view the rest of the comments
[-] [email protected] 1 points 3 months ago

I do agree. The most fun I've ever had with a TTRPG is as a player in a Monster of the Week game, which is super rules-light. And we do get a very good representation of real life using these mechanics, but that's because thw GM is really good at making decisions about how mechanics work for a particular PC abilities, and then sticking to it.

[-] [email protected] 1 points 3 months ago

@UNY0N @jjjalljs Strongly agree with this. A light framework can be used for very realistic feeling roleplaying.

this post was submitted on 23 May 2024
122 points (96.9% liked)

rpg

3062 readers
6 users here now

This community is for meaningful discussions of tabletop/pen & paper RPGs

Rules (wip):

founded 1 year ago
MODERATORS