this post was submitted on 04 May 2024
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Rust

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[–] [email protected] 1 points 6 months ago (1 children)

Integer sqrt is usually not a library function and it’s very easy to implement, just a few lines of code. Algorithm is well defined on Wikipedia you read a lot. And yes, it doesn’t use FPU at all and it’s quite fast even on i8086.

[–] [email protected] 1 points 6 months ago (1 children)

I doubt doing it in software like that outperforms sqrtss/sqrtsd. Modern CPUs can do the conversions and the floating point sqrt in approximately 20-30 cycles total. That's comparable to one integer division. But I wouldn't mind being proven wrong.

[–] [email protected] 2 points 6 months ago

Integer sqrt can be used for integers with any length, not only for integers fit into f64