this post was submitted on 01 May 2024
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I don't think their games are necessarily becoming more simplified, it's more that they seem to focus on areas of the games which would help make them more "mainstream" (for example, Fallout 4 made crafting and upgrading more complex compared to 3 and NV, but this is similar to other AAA games), while focusing less (and thus simplifying) other areas.
This is not necessarily a bad thing, I personally think Fallout 4 improved over 3, and Skyrim over Oblivion (though NV and Morrowind are still better). But this also leads to disasters like Fallout 76.
I think that most of Fallout 76's characteristics were a result of it being a multiplayer game.
That's true, but isn't contrary to my point - Fallout 76 is a disaster because they set out to create a mainstream Fallout live service game, instead of focusing on the strengths of the series. This was further reinforced when they introduced a battle royale mode IMO.