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submitted 1 year ago by [email protected] to c/[email protected]
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[-] [email protected] 4 points 1 year ago

Kinda wild as DnD was born out of Gygax and Kaye's TSR (Tactical Studies Rules) and their desire to develop tabletop simulation games... Role Playing games have gone a whole other direction since at least 2000, maybe earlier, to focus on the role playing, which is cool. Give the players what they want and all. But having played pre 2nd edition as a kid and spending countless hours reading through all the 1st edition manuals, i kinda miss it, even if it was mostly rules interpretation... And knowing i'm just not ever going to have the kind of friends, attention span or time to play that sort of thing again.

[-] [email protected] 4 points 1 year ago

yeah my first experiences with DND were AD&D 2nd edition and wow when I started to play 5th, there were so many things that were weird. You are given so much power early as a spell caster compared to the old days. Like I was weirded out by the concept of cantrips. I was used to it being a level 1 spell dealio but now you basically get a handful of spell you can just constantly cast and then material components don't really even matter these day its so weird. Like I get it but it does remove a ton of the mystique of being a spell caster.

[-] [email protected] 2 points 1 year ago* (last edited 1 year ago)

I totally agree! I think it would be a net benefit for the game if we just remove cantrips entirely - magic is too cheap. I get that that would make a lot of players mad. Maybe a compromise would be reduce the damage of attack cantrips...by a LOT. And then make pretty much most non-attack cantrips level 1 spells. Yes, including prestidigitation.
Either way, all these comments mentioning how AD&D and 2e and whatnot does it makes me want to play them. I've already looked into playing 3.5e and 4e, but honestly I'm just slowly realizing that 5e is...kind of bad? So maybe that's unrelated...

this post was submitted on 29 Jul 2023
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