this post was submitted on 23 Apr 2024
87 points (97.8% liked)

Games

16755 readers
751 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 39 points 6 months ago (5 children)

I wish NexusMods didn't have a near monopoly on mod distribution.

[–] [email protected] 11 points 6 months ago (1 children)

I mean, it's not hard to start a mod site.

I think what's harder is to figure out a commercial model where you can manage to pay for the infrastructure and resource usage and write the associated client software.

[–] [email protected] 12 points 6 months ago* (last edited 4 months ago)

The client software is the big one. ModDB has the others but is all but dead save for a few old titles. Vortex really did Nexus a lot of favours; it's turned into a great program, making modding easy for non-techie users.

[–] [email protected] 11 points 6 months ago (1 children)

Minecraft is pretty much the only game with a large enough modding scene to support multiple platforms

[–] [email protected] 1 points 6 months ago (1 children)

on that note: reminder that curseforge is not as safe anymore

at least thats what I've been reading here

[–] [email protected] 9 points 6 months ago (1 children)

Curseforge is fine enough, modrinth is better, but people need to understand that at the end of the day you are just downloading hundreds of little programs off the internet and that there is little oversight into their content or behavior

[–] [email protected] 3 points 6 months ago* (last edited 6 months ago)

Technically, it would be possible to run the games themselves in a sandbox. I mean, games are a class of software packages that really don't need to have access to my system as a whole.

That's really more on Microsoft or Apple or Valve or the Linux distro maintainers to work out, though -- I don't think that mod sites are in a position to do a lot about that, even if mods exacerbate the need for such a thing.

[–] [email protected] 10 points 6 months ago

I wish there was a git-based mod distributor.

[–] [email protected] 7 points 6 months ago (2 children)

What's wrong with nexus mods?

[–] [email protected] 4 points 6 months ago (1 children)

It doesn't though? There many games for which I use ModDB and many games have modding communities on dedicated websites.

Some of the biggest modding communities (GTA, Minecraft) don't really use it at all. It's very popular with TES and Fallout (not surprising considering the original name was TESNexus), but as someone who has spent a very large amount of time modding Bethesda RPGs, many good mods aren't found on Nexus, even for those games.

I love Nexus. I uploaded 3 mods over the years, and with their donation point system (you get points each month based on unique downloads), I got like 15 free games from their store by this point.

[–] [email protected] 1 points 6 months ago

At least you can get the mods from Nexus. If you have the GoG version of a game and the mod you want is on the Steam Workshop, that royally sucks.
(yes I know you can get most of them with SteamCMD, it still sucks)