this post was submitted on 25 Mar 2024
-7 points (39.4% liked)
rpg
3210 readers
17 users here now
This community is for meaningful discussions of tabletop/pen & paper RPGs
Rules (wip):
- Do not distribute pirate content
- Do not incite arguments/flamewars/gatekeeping.
- Do not submit video game content unless the game is based on a tabletop RPG property and is newsworthy.
- Image and video links MUST be TTRPG related and should be shared as self posts/text with context or discussion unless they fall under our specific case rules.
- Do not submit posts looking for players, groups or games.
- Do not advertise for livestreams
- Limit Self-promotions. Active members may promote their own content once per week. Crowdfunding posts are limited to one announcement and one reminder across all users.
- Comment respectfully. Refrain from personal attacks and discriminatory (racist, homophobic, transphobic, etc.) comments. Comments deemed abusive may be removed by moderators.
- No Zak S content.
- Off-Topic: Book trade, Boardgames, wargames, video games are generally off-topic.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Great question! It has a AMA feature - but it's not an AMA. It's more so like a "group hub" for your games if you will? It's also not a VTT - that problem has been solved already.
Nurl aims to support and enhance game sessions for people who still love to play IRL/hybrid game sessions. Having said that, you don't need a rule-set because our proprietary engine Nuro™️ manages all that on your behalf. Basically, using the app should allow you to just focus on the story or playing the game vs. managing the details. As a GM, the last thing I want to do is waste more time "doing stuff" vs. telling the story. The app has helped me go from taking 3 hours to plan my sessions down to 15 minutes (very nice).
We are building the engine to do some really cool things regarding NPCs and custom lore that you can learn more in our blog posts (see both the chat and notes). So, with all that context, it is meant to empower both the GM and Players so changing or learning about anything on the fly has no limits (I can validate that as a GM who does it pretty much in every game session...except fudging dice - if the players can't fudge, I choose not to fudge which makes a more interesting and engaging story IMO).
I hope that answered all your questions? Please let me know if it didn't and what I can do to be more helpful!
Why do you think rules lookup is not part of the holistic experience?
Thank you so much for this question Obituary! From my perspective it's not so much about looking up rules not being holistic - rather a blocker to a game session and potentially to the game itself (i.e. some rules are very abstract and require X level of experience...which even then is not reliable). Thus, Nurl instead helps to try and streamline that experience when it needs to happen, doing so in a way that a 13 year old can understand. Of course, it's opt in, so you don't have to use that feature - but speaking from experience (I'm a GM with a hybrid group of 6 players. All are new except one who has been playing for 20 years), it has been an invaluable resource in our group.
The holistic nature being more around character sheets and other tools you need to play a game.
I disagree with your take and that approach in general. However, I wish you luck. Hope this works out for you even if it's not for me or my ilk.