this post was submitted on 22 Mar 2024
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[–] [email protected] 4 points 8 months ago (1 children)

Alyx was great. But it’s been long enough that it needs something to surpass it or at least learn from it.

Hmm. Yeah, that's a thought too. To put some numbers on that, if I go to Steam and do a search for VR-only games and rank by User Rating, I get:

https://store.steampowered.com/search/?sort_by=Reviews_DESC&vrsupport=401&supportedlang=english&ndl=1

  1. Half-Life: Alyx, 2020 release

  2. VTOL VR, 2017

  3. COMPOUND, 2022

  4. UNDERDOGS, 2024

  5. Hot Dogs, Horseshoes & Hand Grenades, 2016

  6. Keep Talking and Nobody Explodes, 2015

  7. Half-Life 2: VR Mod, 2022

  8. The Room VR: A Dark Matter, 2020

  9. Walkabout Mini Golf VR, 2021

  10. fpsVR, 2018

  11. The Last Clockwinder, 2022

  12. Blade and Sorcery, 2018

  13. Vertigo 2, 2023

  14. I Expect You to Die 2: The Spy and the Liar, 2021

  15. Vermillion - VR Painting, 2021

  16. Beat Saber, 2019

  17. The Lab, 2016

  18. The Thrill of the Fight - VR Boxing, 2019

  19. OVR Advanced Settings, 2020

  20. I Expect You To Die, 2017

So of the best-of-the-best out there as of this writing, we have in releases-per-year:

2024: 1 (understandable, year is only about three months in)

2023: 1

2022: 3

2021: 3

2020: 3

2019: 2

2018: 2

2017: 2

2016: 2

2015: 1

I mean, that's just not really an exponential explosion.

[–] [email protected] 2 points 8 months ago* (last edited 8 months ago)

Some of those aren't even games in any sense of the word. fpsVR and OVR are both just utilities for overlaying things while playing games (and there are free options).

It's also the most expensive way to play a game, so I do understand the lack of demand compared to the normal gaming space, but there seems to be plenty of people in VR to sustain a good market. So where is it?