this post was submitted on 01 Oct 2024
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[–] [email protected] 57 points 1 month ago (2 children)

"Just?" That seems like a lot, considering.

[–] [email protected] 18 points 1 month ago (1 children)

I agree with what you’re saying but for a Star Wars games that’s crazy low

[–] [email protected] 6 points 1 month ago* (last edited 1 month ago)

I don’t think so. It was cheaper to get it through the Ubi+ and it’s not on Steam. Also, it’s a very mid looking game.

Edit: that is to say, I think it will get better numbers over time, through widening the market and sales. Not great, financially, but the numbers will be SW worthy someday.

[–] [email protected] 9 points 1 month ago (2 children)

Estimates have put the game's budget at upwards of $250 million, so they'd need to sell at least 5 times as many copies to even break even. Games (from traditional studios, anyway) are crazy expensive now.

[–] [email protected] 10 points 1 month ago* (last edited 1 month ago) (1 children)

That's insane for how many bugs it has. What are they spending this money on? It's clearly not development time

[–] [email protected] 11 points 1 month ago

Marketing probably

[–] [email protected] 13 points 1 month ago

It's not on steam, also if you're going to ask me to pay 90 dollars for a mediocre game you can kindly fuck off.

[–] [email protected] 12 points 1 month ago (1 children)

I’ve been waiting for the price to come down a bit, and because I’ve learned my lesson to always wait a while before buying any Star Wars game.

But I’ll definitely buy it eventually, just like I eventually buy every Star Wars game. Wonder if more people are learning the same lessons as me?

[–] [email protected] 7 points 1 month ago (2 children)
[–] [email protected] 2 points 1 month ago

Thanks, I wasn’t subbed to that instance’s version of the community.

[–] [email protected] 11 points 1 month ago (1 children)

It's such a boring game. I'm stupid for hoping it would be fun

[–] [email protected] 11 points 1 month ago

No you're not. You're allowed to hope for something and be let down it's on them to do better especially since they can and have the resources to do so but choose not to.

[–] [email protected] 9 points 1 month ago (1 children)

That's quite a lot honestly

[–] [email protected] 5 points 1 month ago

at $70 a game, that's $70 million dollars in revenue!

But I think the rumor mill has the games budget around 250m dollars.

Their break even point is 5.5 million units sold. Maybe when they release on steam

[–] [email protected] 5 points 1 month ago* (last edited 1 month ago) (1 children)

I just got it on sale ($15 off on Uplay) and I gotta say I'm rather confused why it isn't more popular. It's not perfect, and combat is a little simple, but it's exceptionally well written, the mini games are legit fun, and the world feels really fleshed out and authentic and the music is outstanding. The main theme sounds like a modern take on Williams it's crazy good.

Tbh I haven't even noticed the "AI" generated stuff it's no different than procedurally generated content if not even more well weaved in the game. I dunno it's just fun for me. Just change the settings to all hard and disable the assists and suggestions.

[–] [email protected] 3 points 1 month ago

You got it on sale so of course you'll be less critical about how unfinished it is.

[–] [email protected] 5 points 1 month ago

Disney's milking made the licence really unappealing and Ubisoft's open worlds were unappealing even back when they had some quality control and graphics had to look good. Now it's just smear this unplausible cutesy mammal sidekick with some temporal antialiasing and also no one on our team knows how to make enemies exhibit any behavior. Fucking die, Ubisoft. I told you in 2012. when you made uplay it would end like this.

[–] [email protected] 3 points 1 month ago

If folks want to sell lots of copies, why do they keep making shit games? It's such an easy problem to identify.