this post was submitted on 22 Jun 2024
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[–] autotldr@lemmings.world 1 points 6 months ago

This is the best summary I could come up with:


Having played through its entirety last week for my review, though, I can confidently say that it's not unfair, as every foe possesses learnable movesets with consistent, readable telegraphing (the base game actually had a few problems with this).

While Shadow of the Erdtree is home to some of FromSoftware's toughest ever boss fights, finally taking them down after hours of patient perseverance led to some of the highest highs I've ever felt playing a game.

I couldn't help but loudly cheer despite the fact it was 1:30 in the morning (sorry, neighbors) when I finally beat Rellana, Twin Moon Knight — the first or second boss you're likely to encounter — in a (self-imposed) duel with no summons.

Shadow of the Erdtree takes what the base game did and does it better, cutting away most of its formulaic side content like simple mines and catacombs and giving its players a denser world with more bespoke and original things to find.

Neither pillar of Elden Ring's gameplay would give me the satisfaction they do if the experience was designed to be easier or to hold my hand, so I'm in full agreement with Miyazaki's comments.

In fact, that's a big part of why the Land of Shadow is so enjoyable to explore — new weapons, armors, spells, talismans, Spirit Ashes, and more are scattered all throughout the DLC's various zones, with particularly special items often located within or at the end of side dungeons.


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[–] AFC1886VCC@reddthat.com 1 points 5 months ago (1 children)

Doesn't Elden Ring have quite a few easy mode mods?

[–] shadowscale@lemmy.blahaj.zone 2 points 5 months ago

yes. many. there's also mods that make it harder too, if that floats your boat

[–] Sterile_Technique@lemmy.world -3 points 6 months ago (21 children)

I really wanted to like ER. It's fucking beautiful and seems to have a lot of depth, but the a appeal to difficulty doesn't really hold any water, cuz the only thing that makes it difficult is unnecessarily clunky controls.

Maybe there's a mod or something now that makes the combat more fluid... I should give it another visit.

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[–] Axeman666@sh.itjust.works -5 points 5 months ago (1 children)

Elden ring isn't hard. People just need to learn to adapt and try new builds. This game is too massive to play with one build unless you go for something OP. That's why they give you so many tears to reclass. Learn weaknesses and resistances, use ranged attacks, use summons, use everything you have at your disposal. That's the whole point of the game.

[–] Axeman666@sh.itjust.works 0 points 5 months ago

If anyone needs any advice I can help make the game easy from start to finish. Just let me know.

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