Steam really is a chef’s kiss. It makes it so easy these days to play a lot of games on Linux. So easy!
Linux Gaming
Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME
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Original /r/linux_gaming pengwing by uoou.
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Yeah, Steam really is an asset and ally to Linux gaming scene. So glad the steam deck worked out for them after their failed steam machine failure, shows they don't give up on their vision but also change and adapt to come up on top.
Welcome back, brother.
Thanks
Welcome back.
This weekend I finally joined the club of folks that install Mint on their parent's aging laptops. I'm a Nix/Arch user btw and am very impressed with the ease of use and flexibility that Mint brings to the table.
Yeah, it's a nice almost out of the box and getting started distro. I have tried Arch and Manjoro about 8 years ago, not for me, nice customisation but it is really too bleeding edge with the rough edges that go with it. After trying a crap load of distros I like the boringness of Mint
Are you running Cinnamon? I was impressed with the customization options out of the box and had to stop playing with it as I wanted to keep things fairly plain. Looking forward to later dropping it on a burner laptop for my own twiddling.
Yeah cinnamon, they have the balance of just enough customisation if you want to fiddle and plain enough that a noob can just start working with it
Also on Mint, only real issue I've encountered was trying to get my old gaming mouse working... What a cold med fueled rabbit hole that was while home from work for a few days. I think I understand the issue now, which is there is nothing written into the distro itself to support more than a 3 button mouse, so I would need to write in custom USB inputs after mapping them from the device. Wanted it bad enough at the time to actually go and see if input detection was able to see the extra mouse buttons, and it could, so I finally launched a game and tried rebinding to buttons to test it, and it just worked... I think I rebuilt from a snapshot about 4-5 times in the whole process trying to make sure I hadn't messed up something else up while trying suggested fix after suggested fix, and remembering I had issues with the initial setup of the mouse software on windows thanks to .NET Framework 3.5. I don't need extra mouse buttons for my DE badly enough to go through the whole process of custom inputs if it works the way I need it to in game, but it's nice to know I have a "rainy day" project if I need one.