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submitted 2 days ago by [email protected] to c/[email protected]
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submitted 2 days ago by [email protected] to c/[email protected]

Creating Music with ProTracker?

Anyone able to point me to some good resources on creating music with ProTracker? I haven't really found much as far as not having any prior music knowledge, and using that particular Amiga program.

@amiga

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3
submitted 4 days ago by [email protected] to c/[email protected]

cross-posted from: https://lemmus.org/post/7810712

The Amiga is a real blind spot for me, but it's home to a lot of shmups that have major cult followings. Glad to see the original devs supporting the fan-sequel in this way.

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Shadowmage by quantumcodemonk (quantumcodemonk.itch.io)
submitted 6 days ago by [email protected] to c/[email protected]
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BestClassicWB v2.0 for OS3.2 (www.commodoreblog.uk)
submitted 2 weeks ago by [email protected] to c/[email protected]
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3
submitted 2 weeks ago by [email protected] to c/[email protected]
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submitted 2 weeks ago by [email protected] to c/[email protected]
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7
submitted 3 weeks ago by [email protected] to c/[email protected]

cross-posted from: https://feddit.uk/post/16857983

In the aftermath of my Teletext experiments on Amiga – which I totally believed to be a world’s first breakthrough – blog reader Martin contacted me to tell me about his own Teletext experiments back in 1992, with a working solution in 1994, making his setup probably the real world’s first Teletext output directly from the Amiga!

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1
submitted 4 weeks ago by [email protected] to c/[email protected]
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1
submitted 4 weeks ago by [email protected] to c/[email protected]
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3
submitted 4 weeks ago by [email protected] to c/[email protected]
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Amiga 500: Bare-Metal Startup Code (bumbershootsoft.wordpress.com)
submitted 4 weeks ago by [email protected] to c/[email protected]
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submitted 1 month ago by [email protected] to c/[email protected]

Haven't tested it yet myself.

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submitted 1 month ago by [email protected] to c/[email protected]
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submitted 1 month ago by [email protected] to c/[email protected]

A full C# rewrite of Ambermoon and will run at least on Windows, Linux and Mac.

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submitted 1 month ago by [email protected] to c/[email protected]

Anyone tried this out

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submitted 1 month ago by [email protected] to c/[email protected]
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submitted 2 months ago by [email protected] to c/[email protected]
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submitted 2 months ago by [email protected] to c/[email protected]
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Operation Stealth – The game’s bland, James Bland. (gamesfromtheblackhole.wordpress.com)
submitted 2 months ago by [email protected] to c/[email protected]
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submitted 2 months ago by [email protected] to c/[email protected]
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submitted 2 months ago by [email protected] to c/[email protected]
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submitted 2 months ago by [email protected] to c/[email protected]
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submitted 2 months ago by [email protected] to c/[email protected]
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Cecconoid (thalamusdigital.itch.io)
submitted 2 months ago by [email protected] to c/[email protected]

Somehow I'd completely missed the long awaited release of the Amiga version of Cecconoid. You can get it now from the link - either digital download or various physical versions.

Stardate: 15th April, 2088

The starship Equinox is under attack from Stormlord and his robotic minions, the Exolons! You’re the crew’s only hope. Take your Samurai-1 fighter, find Captain Solomon’s Key, clear the decks of evil robots, and save the Equinox from certain destruction!

Cecconoid is an 8-bit inspired, flick-screen, twin-stick-shooter, set in an alternate dimension where the pixels are still chunky, and the bad guys are black and white. Except for their dangly red bits...

view more: next ›

Amiga

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