this post was submitted on 18 Feb 2024
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[–] [email protected] 23 points 8 months ago (11 children)

I know this is an unpopular thing to say, but it's... more complicated than that. Lots of people worked on the game, and most of them stayed at ZA/UM after the lead creative guy got screwed over. The people at the top now are pure bloodsucking parasites and don't deserve your money, but saying that Robert Kurvitz was solely responsible for the game is unfair to the dozens of people who also poured their hearts and souls into the game, and don't ever want anything to do with him again.

[–] [email protected] 12 points 8 months ago (8 children)

Sure, and many people forget Helen Hindpere (second lead writer) and Aleksandr Rostov (art director) also left with Kurvitz. And even then, despite Rostov being responsible for the overall visual style the Thought Cabinet was painted by Anton Vill, and I don't know for sure who made the portraits/skill depictions but it might also have been him (though they are more in the style of Rostov - see the 3 archetype paintings which were created by Rostov).

Look, I know it was a collaborative effort, but even disregarding the obvious centrality of these three people to the project the issue isn't really about that. Kurvitz has been working on this world together with his friends since they were teenagers. It's clearly his life's work. Just because he was allegedly a shitty boss doesn't mean he deserves to have the IP stolen from under him.

[–] [email protected] 4 points 8 months ago (7 children)

Sure, they were all absolutely important to the game, and that matters, but saying Kurvitz, his girlfriend, and his best friend all left together when no one else wanted to isn't really impressing me with how great of a person he is to work for. I don't think he deserved anything that happened to him, but I am absolutely certain that the only thing holding the studio together was a collective desire to see the game finished from everyone involved. There was never going to be a Disco Elysium 2. There is no force on Earth that could have held that studio together with all the talented people involved past the release of the game. It sucks that the scum of the Earth got control of what's left of it, and it sucks that Kurvitz lost the rights to his life's work, but in the end it doesn't actually change much other than one asshole getting like 60% of the residuals on sales of Disco Elysium. Which to be clear is a bad thing. I'm not happy about the situation. This was all lightning in a bottle though. It was never going to happen again.

[–] [email protected] 3 points 8 months ago (1 children)

Maybe you should just watch the video, and the previous one he did on the subject?

[–] [email protected] 1 points 8 months ago

Here is an alternative Piped link(s):

the previous one

Piped is a privacy-respecting open-source alternative frontend to YouTube.

I'm open-source; check me out at GitHub.

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