this post was submitted on 25 Dec 2023
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No. It's got nothing to do with "Haters being Haters". The camel's back just finally broke.
Frankly, it's something that I'm surprised didn't happen sooner. People got tired of excusing Bethesda's many blunders since they joined Microsoft (because after that, they should have no excuse for mediocre...anything, especially on the technical side) Bethesda also got too used to people giving them a pass and going "oh, silly Bethesda!" when they saw a severe bug or just bad/mediocre mechanics, where if it was anyone else, they'd be rightfully upset that they paid fully AAA price and the game was a broken, bug filled mess (sometimes with bugs that date back to Morrowind, at that), and is finally feeling that burn others normally get. It was cute (apparently) in 2006 with Oblivion, it's no longer cute in 2023.
It's also likely to do with Bethesda's attitude. Them responding to criticism about some planets being empty and boring to explore with things like "it's not boring. When Armstrong and the gang landed on the moon IRL, they weren't bored" or just passive aggresively in general to negative reviews with actual critisms of the game instead of taking the critisim to heart and striving to maybe add some content to them as an update (or DLC, but them charging $70, then asking for more money to fix a problem in the base game would bring em more heat than anything) being some examples.
Or the fact that, instead of fixing severe bugs or optimizing their game, they're introducing this Creations thing and basically doing what i said in parenthesis above.
It's because the people leaving negative reviews now are the opposite of haters.
We're the people who still gave a damn, who were willing to put the effort to play the game, who found at least part of it entertaining enough to keep playing despite all the frustrations, who dared hope that the next quest or world or NPC would bring back the feeling of playing the old Bethesda games.
We're the people who the game finally managed to break despite how much we tried to enjoy it. Who gave up in frustration after the last crash made us lose all the time we'd spent customizing our ship (my case), who lost the will to play after realising we knew what we'd find behind that corner or locked door because we'd already encountered them half a dozen times in exact copies of the same building in half as many planets, who after weeks of trying to find the same sense of wonder we'd found in previous Bethesda games finally gave up after the umpteenth unfulfilling quest bland generic NPC, or cookie cutter location.
And we're the people who, even after all that, still had enough respect for a company that had once made games we'd loved not to post a negative review... until, instead of acknowledging the game's faults and trying to fix them, Bethesda started attacking reviewers for their opinions and defending their poor design choices.
So you played the game despite not liking it? I don't see how anyone else is to blame for that
So you literally kept your opinion quiet due to loyalty to a capitalist company...? That's not how they will get better.